Research

My primary field of academical research is computational geometry and computational topology. I am generally interested in discrete geometry, algorithms and data structures and especially in algorithmic problems in a geometric or topological setting, including applications in industry and machine learning. So far, the main focal points of my research were located around skeleton structures, in particular Voronoi diagrams and straight skeletons, both in theory and practice.

This is a summary of my research topics in (approximate) reverse chronological order: